Augmented Reality

The Democratization of AR: Prospects for the development of an Augmented Relaity app in the Realm of Spatial Design

Abstract
Despite the growing popularity of augmented reality technologies in many different industries, there are still some untapped opportunities for its implementation in the realm of interior design. Until recently, the more popular technology that spacial design professionals incorporated into their work has been virtual reality headsets. However, consumer needs and demands evolve constantly, and with that comes the need to develop more sophisticated augmented reality applications. The focus of this research paper is to develop a framework that explores AR technology that will allow its users to take the home designing process into their own hands. An evaluation of the current AR applications in the field will be provided through comparative analysis, to justify the need for the novel invention. The goal of the research would further aim to democratize technology, making it more accessible to the general public by combining the sophisticated technological capabilities of a VR headset with the lightness and portability of a mobile device. The proposed idea is not an invention of new digital technology; it is instead an interfusion of an already existing tech.
About the Author
Teodora Grancharova

My name is Teodora. I am from Bulgaria but five years ago I moved to Canada with my family. I spent the last five years in Windsor, ON. I studied at the University of Windsor and last year I graduated with Bachelor of Arts majoring in Communication, Media and Film. I have worked as a photographer for an alumni project. My work involved contacting UWindsor’s alumni that currently work in interesting work fields, interviewing them and taking an appropriate portrait that best represents their job. The photos were then used to create posters which are currently being distributed in the university’s hallways and rooms.I have also worked as a freelance photographer since 2015, doing photography projects both in Bulgaria and Canada. I specialise in portrait photography . In 2016 I worked remotely as a graphic designer for a company in Bulgaria. I took a large part in the creation of the company’s website, logo and advertising brochures.

About the Project

Consumer needs and demands evolve constantly, and with that comes the need to develop more sophisticated augmented reality applications. The focus of this research is to develop a framework that explores AR technology that will allow its users to take the home designing process into their own hands. An evaluation of the current AR applications in the field will be provided through comparative analysis, to justify the need for the novel invention. The goal of the research would further aim to democratize technology, making it more accessible to the general public by combining the sophisticated technological capabilities of a VR headset with the lightness and portability of a mobile device. The proposed idea is not an invention of new digital technology; it is instead an interfusion of an already existing tech.

MY NEONORMAL STORY
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The global pandemic of COVID-19 has given rise to a much-needed drive for technological adoption around the world. Stuck because of extended lockdowns, people are searching for new approaches to their daily needs. The crisis may well be the gateway to the advancement of new technologies. The current epidemic can become a springboard for the growth and popularisation of Augmented Reality. As the world responds to the cascading effects and consequences of the Covid-19 virus, it raises the question of how interior design and architecture might be affected. Covid-19's arrival has prompted us to rethink our relationship with spaces and rethink the resources at our disposal to design a better and more efficient environment. Since my project's goal was already oriented towards eliminating the need to work with an interior designer or going to stores to look for new furniture, I did not have to switch my research's focus due to COVID 19. My research fits with the new paradigm as customers will be able to buy and preview furniture in real-time only through their mobile phones. That interaction will be done with AR's help and without the need to go outside shopping.